The modern warfare series is the definition of an awesome
video game. The series is known for its huge set pieces, intense fire fights,
addictive multiplayer, and massive variety across all fronts. Modern Warfare 3
is no exception.
The story picks up relatively close to where modern warfare
2 left off, and very rarely if at all takes its foot off of the gas pedal.
While the story can be hard to follow at times, and confusing to new comers,
the insane set pieces and various locales help keep the action moving and never
lets you settle in, in a good way. You take control of various military
personnel between the many wars factions as you continue your hunt for Makarov.
It has its fare share of run and gun, stealth, and vehicle missions. The
helicopter sequence at the beginning was a personal favorite, as was driving a
small dinghy through a graveyard of submarines and destroyed war ships. The
ending is satisfying; it does come a little quicker than you would hope
however. It takes a good amount of twists and turns in the story line and keeps
this campaign compelling till the end. Comrades will fall, and if you stayed
true to the story from the first Modern Warfare you will feel attached when you
see a friend fall. Overall the campaign lives up to Call of Duty standards. It
runs around 6-10 hours depending on the difficulty you’re playing on. However
Call of Duty has this thing called multiplayer a few people are bound to
stumble upon, as well as the revamped Spec Ops section.
Spec Ops is also back and is vastly improved. It has the
same set up as last time putting you into specific missions that put you in
locations from the campaign and task you with everything from collecting
intelligence, to saving the Russian president, and disabling IED’s in a
juggernaut suit. You select your difficulty from normal to hardened to veteran
all getting more difficult as you move along in an effort to collect all the
stars. The new addition comes in the form of survival missions. Also ranged in
difficulty, you’re placed into a multiplayer map and you fight waves of endless
enemies. The difference from the popular Zombie mode in World at War and Black
Ops is that these enemies are varied in the type of enemy you’ll be facing and
they all carry guns, aside from the occasional killer German Sheppard. As you
increase in levels it becomes more difficult as the enemies carry stronger
weapons, juggernauts, suicide bombers, chemical warfare agents, and helicopters
all rear their ugly heads to try to ruin your run. However, every map includes
three care package areas to help you out. One to buy and upgrade weapons, one
to buy perks and air support, and one to buy varied lethal and non lethal
equipment. Spec Ops’ upgrade is playable solo or with a friend via local or online,
and unfortunately that is also the curse. It only allows two players as opposed
to the 4 from the Zombie game play.
Lastly we have the multiplayer, the reason why the majority
of people spend countless amounts of hours and hard earned money on dozens of
pizzas. Its addicting like it always is. With deep amounts of customization to
guns, perks, equipment, the new prestige shop, and the new killstreaks format, it’s
no wonder why this game is still considered a must have game. Some perks have
changed names while generally doing the same things, and some perks have been
removed completely like Last Stand/Second Chance. The killstreaks are now set
into three categories, Assault, Support and Specialist. Assault is the typical
Predator missile, Attack Helicopter, AC-130 combos from past games with a few
new ones gracing the selection screen. Support however, is a complete revamp is
the killstreaks idea. Under support your streak doesn’t reset, and it takes
into account anything you do towards the games objective as also being factored
into your point streak. So if you have 5 kills, a SAM turret destroy, and 2
flags captured, you’re point streak is at 8 assuming you have set it that high.
It does not reset until you reach your final tally. It definitely is a fair way
to balance out the studs racking up five to ten kills every few minutes that
are calling in the heavy assault streaks. Lastly, the specialist, which has
become one of my new favorites, gives your extra perks upon killstreaks.
Setting up Blind Eye, Assassin, SitRep, as your starting three, upon every two
more kills you gain a perk of your choosing. Any perks you have unlocked can be
allotted to any killstreak number. Want Sleight of Hand, then Extreme
Conditioning, and Dead Silence as your respective two-four-six streak bonuses?
Go right ahead. Upon your eighth kill in a row, you unlock every perk
effectively making you a super soldier on the battle field. The last new
addition is the prestige shop, which offers tokens you a prestige token if you prestiged
in the other Call of Duty games. They also dole out a token for being a member
of Call of Duty Elite, and every time you hit the prestige button in this game.
Giving you options to buy double XP, unlock a piece of gear that is unlocked
for the rest of your time playing the game, or some titles.
Overall Call of Duty: Modern Warfare 3 is a solid game. It
is a fun and addicting game whether you’re playing Spec Ops, or Multiplayer thanks
to the deep customization. The story’s conclusion is fitting, especially if you
endured the ride from the original Modern Warfare. If you’re looking for a game
where you can drop in and out play a few maps, shoot some people, and have fun
with some friends I would highly suggest this game. If you are experience FPS
and shooter fatigue, I would not. While it does everything right, it may become
boring if you have been slowly losing interest over the past few years. In the
end, pick it up and play with your friends because they are surely buying it.
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